The Incas, Treasures of Peru

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Weaving Time at the end of the exhibition invites visitors to be creative and immerse themselves in a world of patterns. The visitor can weave lines of patterns to the tapestry that wraps around the space. Video: Edmund Li

Weaving Time consists of a table that fits 10 pattern tiles in a row, a shuttle that slides along it and a tray that holds 80 different pattern tiles to choose from. The projection from above, behind the tile area, shows the most recently woven patterns and continues on the wall where an interactive projection fills the room with the tapestry. Image: Edmund Li

Weaving Time consists of a table that fits 10 pattern tiles in a row, a shuttle that slides along it and a tray that holds 80 different pattern tiles to choose from. The projection from above, behind the tile area, shows the most recently woven patterns and continues on the wall where an interactive projection fills the room with the tapestry. Image: Edmund Li

The visitor can select tiles and piece them together in a row. By sliding the shuttle to the other side of the table, this line of patterns is added to the tapestry that wraps around the room. Image: Edmund Li

The visitor can select tiles and piece them together in a row. By sliding the shuttle to the other side of the table, this line of patterns is added to the tapestry that wraps around the room. Image: Edmund Li

The Staff God installation is a visual particle visualization of the ability of the god to transform and take on animal-like features like birds, snakes, humans and feline creatures. Image: Entro

The Staff God installation is a visual particle visualization of the ability of the god to transform and take on animal-like features like birds, snakes, humans and feline creatures. Image: Entro

When the visitor approaches a large projection the Staff God reveals itself and its mysterious creatures. The main goal is to surprise the visitor and to create curiosity about the Inca’s spirituality and the visual representations of it.

The project

The Incas are known for their extraordinary designs. To bring the visitor a step closer to their craft of weaving and mythology Gagarin developed two installations for the exhibition The Incas, Treasures of Peru.

From prehistory to the contemporary era, the museum invites the public to explore the captivating world of ancient cultures of Peru through the Inca civilization renowned for rich culture, craftsmanship, and unique weaving patterns.

The exhibition is located at the Pointe-à-Callière Archaeology and History Museum in Montreal, Canada. Gagarin was responsible for the design of two installations which were produced in collaboration with Pointe-à-Callière, Expo Zone (exhibit fabricator) and Entro (exhibit designer.) 
 

Weaving Time

Weaving Time at the end of the exhibition invites visitors to be creative and immerse themselves in a world of patterns. The visitor can weave lines of patterns to the tapestry that wraps around the space.

Weaving Time consists of a table that fits 10 pattern tiles in a row, a shuttle that slides along it and a tray that holds 80 different pattern tiles to choose from. The projection from above, behind the tile area, shows the most recently woven patterns and continues on the wall where an interactive projection fills the room with the tapestry.

The visitor can select tiles and piece them together in a row. By sliding the shuttle to the other side of the table, this line of patterns is added to the tapestry that wraps around the room. Every time a pattern is added, the tapestry throughout the whole room shifts.

 

The Staff Cod

The Staff God installation is a visual particle visualization of the ability of the god to transform and take on animal-like features like birds, snakes, humans and feline creatures.

When the visitor approaches a large projection the Staff God reveals itself and its mysterious creatures. The main goal is to surprise the visitor and to create curiosity about the Inca’s spirituality and the visual representations of it.

 

 

Our role

  • Interaction and experience design
  • Graphic design
  • Digital design
  • Software and media production
  • Project management of digital experiences