Breheimsenteret

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National Park Explorer: In this multi-user installation visitors gather in front of a geographical map showing the national park.

National Park Explorer: In this multi-user installation visitors gather in front of a geographical map showing the national park.

The visitor can select different „information-pucks“ to work with and by placing them on to a station

The visitor can select different „information-pucks“ to work with and by placing them on to a station

This installation is comprised of four interactive screens which together serve as one long timeline. Users can through an animated map browse through time at different zoom levels.

In this multi-user installation visitors gather in front of a geographical map showing the national park. They can select different „information-pucks“ to work with and by placing them on to a station, various information appear on the map.

Equilibrium: A glacier has much more life to it than one might think at first glance.

Equilibrium: A glacier has much more life to it than one might think at first glance.

The Ice Age we live in. This installation is comprised of four interactive screens which together serve as one long timeline.

The Ice Age we live in. This installation is comprised of four interactive screens which together serve as one long timeline.

The project

Breheimsenteret is now in full action again after it was totally destroyed in fire in 2011. The centre was reconstructed with the original architecture, but some interior changes were made to meet new needs. 

The exhibition space was enlarged and Gagarin was hired to supply new interactive solutions.  We delivered three unique installations where we among other things had to cross new boundaries in terms of interaction and technique.

The exhibition was designed by Paul Sundhell  and the project was managed by Peder Kjærvik.  All constructions and IT solutions were provided by local suppliers.

National Park Explorer
In this multi-user installation visitors gather in front of a geographical map showing the national park. They can select different „information-pucks“ to work with and by placing them on to a station, various information appear on the map. By turning the pucks users navigate within a given subject and/or play animations illustrating a certain story.

Samples of information the pucks reveal are: Wild reindeer, deer, moose, viewpoints, waterfalls, glaciers, valleys, hiking, glacier crossing, summer and winter activities, agriculture, summer cottages, unspoiled areas, local specialities, bear stories and place names.

The Ice Age we live in

This installation is comprised of four interactive screens which together serve as one long timeline. Users can through an animated map browse through time at different zoom levels. They can see the progress of the last glacial period, and learn how it affected the land, the flora, fauna and finally people and their communities.

Equilibrium

A glacier has much more life to it than one might think at first glance.  When visitors are detected 3D animated narrations show the yearly cycle of the glacier and how weather conditions affect its balance and thus its powerful effect on the land.

Our role

  • Concept design
  • Interaction design
  • Script writing
  • Construction of prototypes
  • Media design
  • Graphic design
  • Programming
  • Media technology